Alloy UI > anim > Plugin.NodeFX
name
destroyed, initialized
addTarget, after, before, bubble, detach, detachAll, fire, getEvent, getTargets, on, once, publish, removeTarget, subscribe, unsubscribe, unsubscribeAll
_getAttr, _getAttrs, _protectAttrs, _set, _setAttr, _setAttrs, addAttr, addAttrs, attrAdded, get, getAttrs, modifyAttr, removeAttr, reset, set, setAttrs
hasPlugin, plug, unplug
_defDestroyFn, _defInitFn, _getAttrCfgs, _getClasses, _preInitEventCfg, destroy, init, toString
destroy, destroyedChange, init, initializedChange