DD.Drag
(
)
(
)
{Array}
{Array}
{Array}
{Array}
{Array}
{Array}
Object
{Array}
{Object}
- Node
- Object
- Number
- Number
- Mixed
- Boolean
- String
- Node
- Array
- Array
- Boolean
- Boolean
- Node
- Boolean
- Boolean
- Boolean
- Boolean
- Boolean
Self
addHandle
(
str
)
str
<String>
The selector to test for a valid handle. Must be a child of the element.
Self
addInvalid
(
str
)
str
<String>
The selector to test against to determine if this is an invalid drag handle.
Self
addToGroup
(
g
)
g
<String>
The group to add this Drag Instance to.
Self
end
(
)
Self
removeFromGroup
(
g
)
g
<String>
The group to remove this Drag Instance from.
Self
removeHandle
(
str
)
str
<String>
The selector for the handle to be removed.
Self
removeInvalid
(
str
)
str
<String>
The invalid handle to remove from the internal list.
Self
start
(
)
Self
stopDrag
(
)
Boolean
validClick
(
)
activeHandleChange
(
event
)
event<Event.Facade>
An Event Facade object with the following attribute specific properties added:
bubblesChange
(
event
)
event<Event.Facade>
An Event Facade object with the following attribute specific properties added:
clickPixelThreshChange
(
event
)
event<Event.Facade>
An Event Facade object with the following attribute specific properties added:
clickTimeThreshChange
(
event
)
event<Event.Facade>
An Event Facade object with the following attribute specific properties added:
dataChange
(
event
)
event<Event.Facade>
An Event Facade object with the following attribute specific properties added:
drag:addHandle
(
event
)
event<Event.Facade>
An Event Facade object with the following specific property added:
drag:addInvalid
(
event
)
event<Event.Facade>
An Event Facade object with the following specific property added:
drag:afterMouseDown
(
event
)
event<Event.Facade>
An Event Facade object with the following specific property added:
drag:align
(
event
)
event<Event.Facade>
An Event Facade object with the following specific property added:
drag:drag
(
event
)
event<Event.Facade>
An Event Facade object with the following specific property added:
drag:drophit
(
event
)
event<Event.Facade>
An Event Facade object with the following specific property added:
drag:dropmiss
(
event
)
event<Event.Facade>
An Event Facade object with the following specific property added:
drag:end
(
event
)
event<Event.Facade>
An Event Facade object with the following specific property added:
drag:enter
(
event
)
event<Event.Facade>
An Event Facade object with the following specific property added:
drag:exit
(
event
)
event<Event.Facade>
An Event Facade object with the following specific property added:
drag:mouseDown
(
event
)
event<Event.Facade>
An Event Facade object with the following specific property added:
drag:over
(
event
)
event<Event.Facade>
An Event Facade object with the following specific property added:
drag:removeHandle
(
event
)
event<Event.Facade>
An Event Facade object with the following specific property added:
drag:removeInvalid
(
event
)
event<Event.Facade>
An Event Facade object with the following specific property added:
drag:start
(
event
)
event<Event.Facade>
An Event Facade object with the following specific property added:
draggingChange
(
event
)
event<Event.Facade>
An Event Facade object with the following attribute specific properties added:
dragModeChange
(
event
)
event<Event.Facade>
An Event Facade object with the following attribute specific properties added:
dragNodeChange
(
event
)
event<Event.Facade>
An Event Facade object with the following attribute specific properties added:
groupsChange
(
event
)
event<Event.Facade>
An Event Facade object with the following attribute specific properties added:
handlesChange
(
event
)
event<Event.Facade>
An Event Facade object with the following attribute specific properties added:
lockChange
(
event
)
event<Event.Facade>
An Event Facade object with the following attribute specific properties added:
moveChange
(
event
)
event<Event.Facade>
An Event Facade object with the following attribute specific properties added:
nodeChange
(
event
)
event<Event.Facade>
An Event Facade object with the following attribute specific properties added:
offsetNodeChange
(
event
)
event<Event.Facade>
An Event Facade object with the following attribute specific properties added:
primaryButtonOnlyChange
(
event
)
event<Event.Facade>
An Event Facade object with the following attribute specific properties added:
startCenteredChange
(
event
)
event<Event.Facade>
An Event Facade object with the following attribute specific properties added:
targetChange
(
event
)
event<Event.Facade>
An Event Facade object with the following attribute specific properties added:
useShimChange
(
event
)
event<Event.Facade>
An Event Facade object with the following attribute specific properties added: